My place to talk 40k and gaming - hobby projects, the Aussie community, unit analysis, list-fu and alternative rules. email: kungfumarcus at gmail dot com
Tuesday, October 25, 2011
Rifleman Dread Conversion Tutorial
Apologies if you have seen this before - I accidentally published it before it was ready, a few months ago now. Yes it has taken me that long to finish off the article! Hope you enjoy it...
Ah the Rifleman, the unlikely star of 5th edition. Taking the humble autocannon and turning it into a reliable transport wrecking blizzard of firepower. Here's a snapshot of one of my Rifleman Dreadnoughts. I'm very happy with the way that they turned out, and their performance on the tabletop. There don't seem to be tutorials with anyone building them my way on the web, so I felt duty bound to share the process with you lot.
Thursday, October 6, 2011
Black Templars: Terminator Pod List
So now that you've seen all the toys that the Black Templar codex has available, how do they work together to build a competitive list? It's no surprise that I've built my list with as many of these unique units as possible :)
Shooty Poddy Templars (1750)
Emperor's Champion - "Accept Any Challenge" (140)
Marshall - terminator armour, chainfist, storm shield, adamantine mantle (175)
5 Terminators Command Squad - 2 cyclones, chainfist, tank hunters (270)
5 Terminators - 2 cyclones, chainfist, tank hunters (270)
5 Assault Terminators - thunder hammer & storm shield, tank hunters (215)
Venerable Dreadnought - twin-linked lascannon, heavy flamer, smoke. searchlight (169)
Landspeeder - typhoon missile launcher (70)
Landspeeder - typhoon missile launcher (70)
5 Initiates - meltagun, multi-melta, frag grenades, drop pod (135)
5 Initiates - meltagun, multi-melta, frag grenades, drop pod (135)
5 Initiates - plasma gun, lascannon (101)
Tuesday, October 4, 2011
Three Simple Ways to Speed Up 40k
Over and over when playing 5th edition games, I find myself frustrated by the same three rules. They unnecessarily delay the game without adding commensurate value. *drum roll* The rules in question are ...
- Wound allocation rules. They suck.
- Running. Waste of time. Throw in Move Through Cover as a bonus.
- Rolling armor saves. Yup.
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